Shawn has worked in technology since obtaining his Master’s Degree from The University of Southern California. His intimate knowledge of the production cycle and the development atmosphere gives Shawn a unique perspective of the industry and provides the technical insight to exploit new opportunities. His work spans myriad forms of media such as web, mobile, television, film, and 3D Graphics and has been broadcast around the world. Shawn has developed games for Sony, PS4, Xbox One, the Nintendo Wii, as well as IOS and Android. He is skilled in many software packages such as Maya, Photoshop, etc. Nelson is a published author including books, numerous university courses in various technologies, and several articles on digital media production. He has been a media instructor for the last ten years at the university level, teaching at schools such as the Academy of Art University and the Art Institute of San Francisco. His credits include titles from EA, Lucasarts, 2K, Primavision, Linden Labs, Nexon Xcella.